[1.1] Definitely More Cannons
Current Version: v1.6.0.5 (20 Oct 2019) FOR RIMWORLD 1.2 USE THIS VERSION -> A mod that adds more cannon turrets, both manned and unmanned separated into several different types. Intended to be used as an extension of vanilla turrets. And also recommended to be used along with ot
Current Version: v1.6.0.5 (20 Oct 2019)
FOR RIMWORLD 1.2 USE THIS VERSION -> https://steamcommunity.com/sharedfiles/filedetails/?id=2504445815
A mod that adds more cannon turrets, both manned and unmanned separated into several different types. Intended to be used as an extension of vanilla turrets. And also recommended to be used along with other mods that adds new pawns that difficult to kill (More difficult than mechanoid centipedes).
This mod also adds armored mechanoid centipedes that are near impossible to kill with small caliber weapons because of their high armor stats.
NOT COMPATIBLE WITH COMBAT EXTENDED
(If you want to help making the patch, you can do so without telling me, will be appreciated)
Some of the turrets are now upgradeable and pawn skills affect the manned turrets accuracy with Turret Extension and the patch -> https://steamcommunity.com/sharedfiles/filedetails/?id=2504936011
More information: https://ludeon.com/forums/index.php?topic=46128
if you guys having some issues or bugs, please post it with some more details like error logs, screenshots, etc in here https://github.com/Faryzal2020/DefinitelyMoreCannons/issues , so that i can track each of them efficiently and just to tidy things up. thanks
Also check out Orion's cool mechanoids in here -> https://steamcommunity.com/sharedfiles/filedetails/?id=846222458
(Load the mod BEFORE/ABOVE my Definitely More Cannons mod to make the mechanoids from both mods to appear in the raids)