========================================== This mod is officially discontinued and won't be updated.
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This mod is officially discontinued and won't be updated. Feel free to change whatever you want or add new things, but give me a credit on published mods. I simply don't have enough time to keep it alive. ❤
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1.1 and 1.2 versions only
This mod adds new drugs: (all must be researched first)
Comet
A synthethic drug that instantly boosts your mood by stimulating the nerves. Very addictive, and may cause brain damage if taken too often.
Cost:
3 Neutroamine
Oracle
Eye drops improving your vision. Best for assassins or hunters. Take more to get better effects and benefits.
Cost:
2 Neutroamine
Necro
It's a syringe filled with uranium. Immediately causes coma. Be aware you can use it on raiders or ungrateful colonists.
Coma lasts 100 days (1.6 years)
Cost:
2 Neutroamine
5 Uranium
Temaderal
Drug similiar to penoxycyline. Increases immunity gain speed by 50%.
Cost:
1 Neutroamine
1 Wake up
Known issues
- Mod in the game has "" in name. This is only cosmetic bug so don't worry.
You can expect more updates in the future and suggest something in the comments! read the first paragraph
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou