// Management · RimWorld Mod

A New Beginning [Midieval / Magic]

This is my first custom scenario designed to work in conjunction with the following collection of mods.

This is my first custom scenario designed to work in conjunction with the following collection of mods.
https://steamcommunity.com/sharedfiles/filedetails/?id=1980550245

After your village was invaded by the kingdom in an attempt to purge the magically gifted not under their control from the land only five of you remain. Tired and weary from multiple days travel your leader has taken the recent Aurora as a sign from nature that you should settle and rebuild in these new lands.

Your faction will be a Medieval Village.
Start with 5 people, chosen from 10.
Non-player characters have a 50% chance to start with trait: Magically gifted

Incident created:
-Aurora

Incident(s) disabled:
-Deep drill infestation
-Infestation
-Strange drop pod
-Activating ship reactor

Faction relation modifiers:
-Rough kingdom (always hostile)

Start with:
-Iron x300
-Wood x500
-Jerked Meats x100
-Herbal medicine x20
-Horse x1
-Hay x80
-Gold x30
-Component x10
-Cloth bedroll x5

Map is scattered with:
-Short bow x4
-Short Sword
-Steel dagger

Tags

  • scenario