// Management · RimWorld Mod

A quest to colonize a strange world.

A quest to colonize a strange world. mod preview for RimWorld

You have landed in a world which is quite unknown to you and you have found out that this habitat would be perfect for building a new colony.

You have landed in a world which is quite unknown to you and you have found out that this habitat would be perfect for building a new colony.Without thinking twice,you have started building your own colony.

Your faction will be a colony.
Start with 1 people.
Your people will be between 18 and 40 years old.
The stat "melee DPS" will be universally multiplied by 350%.
The stat "shooting accuracy" will be universally multiplied by 350%.
The stat "aiming time" will be universally multiplied by 350%.
The stat "construction speed" will be universally multiplied by 132%.
The stat "move speed" will be universally multiplied by 133%.

Incident created:
-Wanderer join
-Trader caravan arrival

Start with:
-Silver x850
-Packaged survival meal x50
-Medicine x30
-Component x30
-RPG-7
-Bearskin jacket
-Uranium gladius
-Steel x850
-Wood x850
-Kevlar helmet
-Armor vest

Map is scattered with:
-Smokeleaf leaves x3
-Wake-up x5
-Gold x100
-Silver spear
-Personal shield
-Pistol

Tags

  • scenario