// Management · RimWorld Mod

Addiction Gum

Addiction Gum WTF is this?

Addiction Gum

WTF is this?

This mod adds craftable chewing gums that can remove addictions for Psychite (Flake, Psychite Tea), Wake Up, Yayo, Go Juice and Smoke leaf. Think Nicotine gum but for hard drugs.

What about Luciferium, Beer and Ambrosia?

Nope.

Research requirements

Required research is called "Addiction Therapy"

Balance

To balance this mod I have added a chance of overdose depending on the gum. Do not consume more than 1 gum a day: Smokeleaf Gum: Lowest overdose risk Psychite Gum: Low-moderate risk Wake-up Gum: Moderate risk Go-juice Gum: High risk Yayo Gum: Highest risk

Crafting Recipes - All made at the Drug Lab

Psychite Gum: 5 x Psychoid Leaves 5 x Neutroamine 5 x Chemfuel Smokeleaf Gum: 5 x Smokeleaf Leaves 5 x Neutroamine 5 x Chemfuel Go Juice Gum: 1 x Go Juice 5 x Neutroamine 5 x Chemfuel Wake Up Gum: 1 x Wake Up 5 x Neutroamine 5 x Chemfuel Yayo Gum: 1 x Yayo 5 x Neutroamine 5 x Chemfuel

Change Log[/h2[ - 18/06/25 Added balancing via Overdose. Pawns should not consume more than 1 gum per day.

My Other Mods

Thunder Warriors https://steamcommunity.com/sharedfiles/filedetails/?id=2961683553

Hox Gene Plant

https://steamcommunity.com/sharedfiles/filedetails/?id=3019466206