// Management · RimWorld Mod
Advanced Cultivation
Advanced Cultivation Author: Gasch Target Version: 1.
Advanced Cultivation
Author: Gasch Target Version: 1.0, 1.1, 1.2, 1.3, & 1.4 The aim of Advanced Cultivation is to diversify the farming experience in Rimworld. To this aim, soil has been reworked and tilling, composting, and fertilizer have been introduced!Overwritten Vanilla Ground
- Soil
- Fertility: 70%
- Fertility: 100%
- Fertility: 70%
- Dries to: Rich Soil
- Fertility: 40%
- Fertility: 70%
- Dries to: Rich Soil
Tilling
- Tilling soil gives a 30% fertility boost
- Soil must be re-tilled after each harvest
New Terrain
- Fertilized Soil
- Has 100% fertility
- Costs 1 Fertilizer to construct
- Has 130% fertility
- Costs 1 Enriched Fertilizer to construct
- Has 170% fertility
- Costs 1 Miracle Fertilizer to construct
New Items
- Raw Compost
- Requires the "Composting" research
- Costs .25 nutrition (~5 meat) per compost
- Can be crafted in batches of 5
- Craft at crafting spot or butcher table
- Raw Compost naturally ferments over time (10 days by default)
- Compost Bins allow compost to ferment faster (6 days by default)
- Requires the "Simple Cultivation" research
- Costs 5 fermented compost per fertilizer
- Craft at a Butcher Table or Drug Lab
- Requires the "Advanced Cultivation" research
- Costs 7 fermented compost and 2 psychite tea per fertilizer
- Craft at a Drug Lab
- Requires the "Miracle Cultivation" research
- Costs 10 fermented compost and 3 flake per fertilizer
- Craft at a Drug Lab
Compatibility
Mods which add soil for growing will not have tilled versions of that soil, and so it cannot be tilled. Other than that, there are no known compatibility issues.Fertility Note
If you don't like the increased difficulty from the soil changes, feel free to modify the Patches/Vanilla_Overwrites_AC.xml. Russian Translation by Selfarion French Translation by Blake Support helps;