Alien Head Gene FA Patch
Facial Animation for Alien Head Gene (Note: I wouldn't recommend using this Reel's Facial Textures or Sunny's Moving Eyes Mod as It looks really wonky, weird and glitchy.
Facial Animation for Alien Head Gene
(Note: I wouldn't recommend using this Reel's Facial Textures or Sunny's Moving Eyes Mod as It looks really wonky, weird and glitchy.)
Similar Mods
Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
- mod
- 1.5
- 1.4
Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- mod
- 1.6
- 1.5
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- mod
- 1.5
- 1.4
Vanilla Furniture Expanded - Spacer Module
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
- mod
- 1.5
- 1.4
More Mods by JQ
Clown Xenotype (1.6)
Updated by JQ. Original mod by Stokeling9701: Description: Ever felt like you were running a circus with Randy random ruining your runs? With the clown xenotype, now you have all the clowns youll ever need to fill your colonies! Includes: 1 Clown xenotype using mostly vanilla ass
- mod
- 1.6
- 1.5
DA Cosmetic Genes (1.6)
Updated by JQ for 1.6. Original mod by Drillidrive: Adds more cosmetic Genes for Biotech. Mod-Version 1.3 1.4: Bovine (Cow People): Horns, Ears, Tail Lagomorph (Bunny People): Ears, Tail Feline (Cat People): Ears x3, Tail x2 Elven: Lop Ears, Pointy Ears Orc: Snout, Ears Goblin: N
- mod
- 1.6
Crashlanded (1 Pawn)
You awake in your cryptosleep sarcophagi to the sound of sirens and ripping metal.
- scenario
- 1.4
More Management Mods
Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
- mod
- 1.6
- 1.5
Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
- mod
- 1.6
- 1.5
Interaction Bubbles
Wouldn't it be great if you could read character interactions?
- mod
- 1.5
- 1.4