// Management · RimWorld Mod
Always Auto-Rearm
Solves the issue where you set an IED to auto-rearm, it explodes, your colonists rebuild it, but this new IED has auto-rearm disabled.
Solves the issue where you set an IED to auto-rearm, it explodes, your colonists rebuild it, but this new IED has auto-rearm disabled.
Newly constructed traps default to auto-rearm. If a trap or IED had auto-rearm disabled, it does not get rebuilt. Existing traps retain their current setting.
Safe to add to an existing save. Performance impact is negligible.
Requires Harmony. No DLC is required.