AotC v3 has been abandoned, but the code for this mod has been repurposed and is being used for a separate mod. This page will remain up to preserve the AotC v3 experiment.
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A pre-release version of Ambition of the Cosmic. This update of AOTC is a total remake and overhaul of the mod, and is in development. Expect plenty of bugs and slow development.
As with the main Ambition of the Cosmic, AOTC v3.0 is an expansion to the late game, containing a plethora of overpowered items designed to be obtained very late into the game. AOTC is composed of generations, which contain a variety of items intended to be direct upgrades of most existing vanilla items. Currently, the AOTC v3.0 InDev branch contains only a single generation of items. As utterly insane as it sounds, there will eventually be an additional six.
You may be wondering why the mod is going to contain such a rediculous number of generations. The answer to that is sheer power fantasy and to obliterate other overpowered mods and their factions, such as Void and Glittertech.
A list of what AOTC adds is below.
* Dedicated workstations that produce all of AOTC's items, to prevent visual clutter for your vanilla crafting buildings.
* Expensive materials that are direct upgrades of all vanilla materials that can be used as a metal, stony, fabric, and leathery crafting ingredient; you can make ANY stuffable item or building out of them.
* Better weapons that have unrivaled range, accuracy, and raw power (compared to vanilla Rimworld)
* Heavyweight armor that is more protective than Cataphract armor, while not reducing mobility as much.
* Power generators that will probably generate more power than you will ever need, except for other overpowered mods and AOTC itself.
* Medicine equal to Glitterworld medicine.
* Drugs for disease immunity, mood, psycasting, rest, and general AOTC bionic-level stat boosts that stacks with existing bionics.
* Hydroponics basins. 'Nuff said.
* Floors made of AOTC's materials. Beautiful and clean.
* Minor built-in addons for the Royalty DLC.
And, of course, there will be more to come.
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
Mod Version: 1.0 "JUST KILL ME ALREADY!" LINK: My Discord server This server is my main hub for all my mods. You are likely to be the first to get notified of updates and will have opportunities for sneak-peaks and voting on future content. There is a more up-to-date mod that fun
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.