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Astarte Rejects

Astarte Rejects mod preview for RimWorld

The five of you were on a training ship for Astarte, being trained, modified and conditioned to be the ultimate soldier that Humanity could produce.

The five of you were on a training ship for Astarte, being trained, modified and conditioned to be the ultimate soldier that Humanity could produce. While not failures, your progress was deemed too slow to be worth finishing the program. You never got implanted with any Gene-Seeds, you may have other implants that were to help acclimate you to Gene-Seed performance. You five were slated for decommision, potential transfer, but likely execution. Before that could happen however, the ship was impacted by an unknown being, your ship was thrust through the warp, and appeared above a glistering world, covered in circuitry. Immediately your Psyker screamed, yelling about how the warp was gone, the warp drive additionally would not activate. Before anyone could do anything else you all heard a voice surround you. "Ah, so that's what I picked out of the Universal Grab Bag. Some of your enemies have made thier way here as well. Let me give you all a quick...history lesson..Then it went black.

Your faction will be a New Arrivals.
Start with 5 people.
Arrive in drop pods.
All characters have a 100% chance to start with trait: Alpha TAG
Player starting characters have a 100% chance to start with trait: Imperial-Astarte
Non-player characters have a 100% chance to start with trait: Iron-willed
All characters have a 100% chance to start with trait: Industrious
All characters have a 100% chance to start with trait: Great memory
Player starting characters have a 100% chance to start with trait: Tough
Player starting characters have a 50% chance to start with cryptosleep sickness.

Faction relation modifiers:
-Chaos Space Marine Regiment (always hostile)
-Traitor Guard Regiment (always hostile)
-Ork clan (always hostile)
-Tyranids (always hostile)
-Ultratech division (always hostile)

Start with:
-Silver x8000
-Packaged survival meal x200
-Medicine x100
-Component x60
-AK-103 x5
-Flak pants x5
-Flak vest x5
-Plasteel flak helmet x5
-Random pet x1
-Steel x2000
-Iron x2250
-Generic wood x500
-Cloth Industrial Tent x5

Map is scattered with:
-Ship chunk x8
-Steel x2500
-Iron x800
-Packaged survival meal x30

Tags

  • scenario