[B19] Snap Out!
This is the B19 Version!
This is the B19 Version!
1.0 Version can be found here
Snap Out adds the ability to calm down your pawns!
Instead of you having to jail them, down them or let them run loose until they lose a limb to a tiger, you now have a somewhat of a chance to calm them down.
Only capable (hearing, moving and talking) pawns with the 'Warden' work type ticked can calm others down!
Ability to calm pawns down
Success chance depends on the skill of the pawn and opinion - multipliers can be changed in options
Option for opinion only if you don't like it to take the social skill into account
As in addition to colonists, both prisoners and traders can be calmed as well
Works on aggressive pawns
They may attack if the attempt fails!
Pawns saying stuff on attempts - fo your immurshun
Suggest me some extra sentences I could put in if you want to
Settings menu to change most aspects of the mod
Plays nice with ongoing games and mods that add mental breaks (i.e. Psychology)
Upon calming violent prisoners, they might be stuck in a sad wandering state. You could let them be or just beat them to a pulp.
Report bugs in comments if you happen to stumble over any
Very huge thanks to Mehni, fyarn, XeoNovaDan, the kind people of the Rimworld Discord (shh, join, theres this cool shotty dude!) and BaRKy!
Thanks to Rook (German Translation), T4NDY (Russian Translation) and Thek (Portuguese Translation)!
(Pssh, Im actively looking for translators!)
If youre looking for a non-Steam download or just want to look at my god awful code, links below!
GitHub - https://github.com/Weilbyte/SnapOut
Releases - https://github.com/Weilbyte/SnapOut/releases
If you liked the mod, Id appriciate it a lot if you rated (and perhaps favourite it if you REALLY like it!)