// Management · RimWorld Mod

Basic NeuroSDK implementation

Basic NeuroSDK implementation mod preview for RimWorld

A very basic implementation of the NeuroSDK, was tested with Randy and it worked well.

A very basic implementation of the NeuroSDK, was tested with Randy and it worked well.

The idea of the implementation is that Neuro is controlling passively the game, if she wants to force a Colonist to mine, she will do it. If she wants to spawn a raid, she can do it. She can do everything a storyteller can do.

She's more a "companion" than just playing the game in full independance

Includes a storyteller that does absolutely nothing (not mandatory but provided if necessary)

DOES NOTHING FOR THE AVERAGE USER