Better Rotting
UPDATE: Added maggots to rupture and flies (that buzz!
UPDATE: Added maggots to rupture and flies (that buzz!) to liquefication, you can disable either in the settings, settings can be applied during gameplay, enjoy :)
Fly buzz sound has the same sound configuration as my Babbling Brook mod.
Caps at 3 bodies shown at anytime so wont overload your ears 👍
Enhances the visual and gameplay mechanics of the progression of corpse decomposition with real-world forensic science. Science!
Features:
- Post-Mortem Pallor: Human corpses quickly drain into a cold, ash-grey hue.
- Gaseous Bloat: Early decay causes corpses to swell by 15%, turn a sickly blue-green, float on water, and release a lot of gas. (200%)
- Rupture: Mid-stage decay darkens the corpse to necrotic purge tones and vents gas at a 35% rate.
- Liquefaction: Advanced decay deflates the corpse and vents gas at a 25% rate.
- Temperature Interaction: Freezing temperatures stop rot obviously, cold slows it but warm and hot temperatures increase rot speed.
- Frozen corpses have blue tint 🥶
- All corpses except bloat now sink, they give off gas so you can see where they are,
leaving them in water will still eventually get rid of them, but only after dessicated then deteoriate.
- Swamp maps cause gas levels for all stages to increase slightly.
Compatible with AA and VE