Beyond the End of the World
Hello, and welcome to BTEOTW!
Hello, and welcome to BTEOTW! This is a mod that is intended to not only add more options for end-game play, but to add an atmosphere of ArchoTech technology on an Alien planet.
THIS MOD IS NOT SAVE COMPATIBLE
Spoiler
Main features being:
New research tree, with devastating recipes and weapons to unlock.
New facilities to produce exotic items, and some even new materials.
An event that opens the gateway to ultimate power.
Couple of styled floor types with new hazard tiles, show warning areas around turrets in style!
New medical breakthroughs for faster healing and recovery.
A few weapons, items, and buildings scattered in various tech levels to flesh out mid-game play! Including more batteries, semi-auto sniper rifles, etc.
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I've tried my best to make this mod compatible with as many other mods as possible, please report any incompatibilities with this mod and others.
Is not compatible with Combat Expanded
Please note that this mod is EOL. There are no future updates planned, but the mod will still work on all listed versions (newer 1.3 updates may change this). Thank you all for supporting this mod!
For any bug reports, feedback, etc, please head to my Discord Server
I will respond faster if you post here, I'm not on rimworld steam workshop too much except to update my mods.