Bill Doors' Landmines
Usable in both vanilla and CE This mod adds two kinds of proximity landmines: Proximity IED: built on spot as IED does, but it will detonate once an enemy approaches.
Usable in both vanilla and CE
This mod adds two kinds of proximity landmines:
Proximity IED: built on spot as IED does, but it will detonate once an enemy approaches.
Aerial deployed mine: small proximity mines that is deployed via mortar or a special disposable building.
ADM has a significant chance of accidental detonation when colonists or animals approach (friendly NPC is excluded for game play sake), it should be avoided to lay them near where pawns frequently passes by.
While ADMs cannot be selected and dismantled in normal way, they can be detonated by explosion, or with a pawn capable in both crafting and intellectual, disarm by right clicking the tile landmine SHOULD be (if a pop up menu didn't show up, click adjacent tiles)
ADMs deployed by enemy can be temporarily disabled via EMP, and disarmed safely without triggering.
the texture for IED in CE version is from CE itself, credit to the corresponding artist.