// Medical · RimWorld Mod

Bionic Pawns

A mod that allows pawns to become completely bionic.

A mod that allows pawns to become completely bionic.

Introduction



It adds missing bionics and archotech replacements from the base game such as bionic lungs, kidney, liver and nose, in addition to new bionics intended to make your pawn leave the flesh behind. These bionics are bionic skin, muscles, skeleton and brain.

Using all of these bionics gives your pawn an artificial body, granting them immunity to all diseases and effectively turning them immortal to aging.

All regular bionics have a 125% efficiency, but some bionics have a different effect listed below.

Bionic muscles
  • 10% improved moving and manipulation


Bionic skin
  • Provides additional armor between toughskin and armorskin in strength


Bionic skeleton
  • Immunity to nerve illnesses like sensory mechanites and paralytic abasia


Bionic brain
  • Immunity to dementia and alzheimers
  • 10% improved consciousness


Bionic nose
  • 4% less food poison chance (as there's no smell stat)


When using bionics for all bodyparts your pawn gets the artificial body condition that grants immunity to disease and aging. To get this condition, you'll need to replace eyes, ears, nose, jaw, arms, legs, heart, stomach, lungs, kidneys, liver, skin, muscles, skeleton and brain with a bionic counterpart.

Skin glands are not valid as skin, and spine is not enough for the skeleton, as the skeleton implant is required.

Planned


Finish archotech descriptions
Possibly mod options to disable parts shared with other mods

Compatibility


Contains patches for


Compatible with


Incompatible with:
  • None known so far


Recommended mods


Simple Eye

Credits


Thank you to Airotsu for comissioned hediff code



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