Biotech Expansion - Mammalia Xenotypes for [NL] Facial Animation
If you are experiencing parts being drawn for other xenotypes it probably means steam has not automatically updated Facial Animation, please unsubscribe and subcribe to Facial Animation to get on the latest version.
If you are experiencing parts being drawn for other xenotypes it probably means steam has not automatically updated Facial Animation, please unsubscribe and subcribe to Facial Animation to get on the latest version.
With the release of the new Facial animation update, xenotype support is now possible. I've redrawn the Biotech Expansion Mammalia heads and added new mouths to to work with Facial Animation
Also contains a redrawn dog ear texture since the old one didn't fit the new head.
Preview with Vanilla Textures Expanded - Facial Animation but should work without it.
If you want more Xenotypes compatible with facial animation I recommend:
Genetic Biotech for Facial Animation - https://steamcommunity.com/sharedfiles/filedetails/?id=3501317537
Genetic Mods for Facial Animation - https://steamcommunity.com/sharedfiles/filedetails/?id=3501317734
both by SunshineyDays, also the mod wouldn't have been possible without looking over their xml's so big thank you.
My other mod if you use Det's Xenotypes - https://steamcommunity.com/sharedfiles/filedetails/?id=3565987465
and BIotech Mythic - https://steamcommunity.com/sharedfiles/filedetails/?id=3568484125
and of course thank you to Lennoxicon for their great xenotypes and Nals for the facial animation mod.
Free to distribute, change, or update