// Management · RimWorld Mod

Camping Incidents

Camping Incidents mod preview for RimWorld

A17 Version: Current Version: 1.

A17 Version: http://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=945615032

Current Version: 1.4

Adds the default incidents to the TempMap (Caravan spot and Caravan ambush areas I think). Mainly for use with the Set-up Camp mod http://steamcommunity.com/sharedfiles/filedetails/?id=832990295 .

Should be compatible with everything, along with existing save files. No default files are edited. Patches will have to be made if any mods add diseases or events and you want them to affect pawns in the Caravan Spot map.

Do lemme know if stuff doesn't work right. I tested it with multiple camping spots, and it seems that the default base still gets events. Not a whole lot I can really troubleshoot though, since it's only some XML edits/copies.

Balance Recommendations are always welcome!

Changelog
================
v1.4 - Removed the OrbitalTraderArrival_TempMap
- Added "caravan" to the beginning of each label to help with scenario editing

v1.3 - Removed Incidents_Special_TempMap (AI ship special event)
- Removed RefugeeChased_TempMap (Accept or Ignore person being chased)
- Removed WandererJoin_TempMap (Random person joins the colony)

v1.2 - Halved the baseChance value for many of the incidents. I left the weather ones (Cold Snap, Toxic Fallout, etc) alone mainly.

v1.1 - Removed the Poison ship chunk and Psychic Drone ship part events due to sound issues. Not really necessary in my opinion for this mod anyways.

v1.0 - Initial Release