// Management ยท RimWorld Mod

Cartographer's Icons

by Stallion

1.31.21.11.0
Steam โ†—

Looking at the rainbow splattered vanilla map ๐ŸŒˆ๐ŸŒ can be all kinds of confusing.

Looking at the rainbow splattered vanilla map ๐ŸŒˆ๐ŸŒ can be all kinds of confusing. Who is an enemy and who is a friend? What kind of faction is that and why does it have a completely different icon to other variants of that faction? These are just some of the questions you may have found yourself asking.



Cartographerโ€™s Icons has several aims:

โ“ต Impart information simply and quickly to the player.
โ“ถ Increase the visual consistency of icons.
โ“ท Create an aesthetically pleasing map ๐ŸŽจ.




Rimworld splits most factions into three attitudes:

โ“ต Civil (Neutral)
โ“ถ Rough (Hostile)
โ“ท Savage (Always Hostile)

Cartographerโ€™s Icons gives each different type of faction (e.g. Tribal, Outlander, etc) a consistent icon and then assigns them a colour based on their attitude:

๐Ÿ’™ Civil
๐Ÿ˜  Rough
๐Ÿ‘ฟ Savage

Royals stand out as white as they are a special faction.

This helps at a glance to understand how friendly or hostile different areas of the map are. Icons are bolded with a black outline to better stand out.



You can use Cartographerโ€™s icons with just the vanilla game. However Cartographerโ€™s icons will also recognise if you have Royalty ๐Ÿ‘‘ installed and change the Royalty factionโ€™s icon and/or if you have many of the Vanilla Expanded Factions installed and change them too. It is fully compatible with 1.0, 1.1, 1.2 and 1.3.

Factions Cartographer's Icons currently effects:

- Tribal
- Outlander
- Pirate
- Royalty
- Vikings (Vanilla Expanded Faction)
- Medieval (Vanilla Expanded Faction)
- Settlers(Vanilla Expanded Faction)

Please make sure that Cartographer's Icons is loaded after any faction mods or it will not correctly change the icons for those mods.