// Management · RimWorld Mod

Cassandra Hardcore Storyteller b19

A storyteller with larger mid-late game raids, slightly more frequent.

A storyteller with larger mid-late game raids, slightly more frequent.

Based on Cassandra Classic, she shares the same principles of 'on and off cycles' and a steady difficulty progression with a few differences:

1/ 'off cycles' are shortened to 5 days instead of 6

2/ large threats are slightly more frequent and have a shortened cooldown

3/ she adds a built in ramp up factor

4/ she adds a system of cycles ~2 quadrum long which add +/-10% fluctuation on the difficulty scale, the timing of these cycles is world dependent

5/ she has a higher population target

****
Since this storyteller is more oriented on base defense, even if you master merciless i would recommend to play savage-hardcore. Take advantage of the first two years to build solid defenses and a skilled team, then the difficulty will match up and overcome merciless. The only significant difference will be the +5 permanent mood boost from savage compared to merciless, which won't be useless to fight the larger, more frequent raids.

Ludeon post