// Management · RimWorld Mod

【CA】真的要好好控制你了

【CA】真的要好好控制你了 mod preview for RimWorld

【CA】Mind Control Chips Inspired by the movie *Surrogates*.

【CA】Mind Control Chips

Inspired by the movie *Surrogates*. On the Rim, prisoners are cheaper than mechanoids — so why not just remote-control their brains?

Core Concept

Craft two types of neural chips: a Controller Chip (sender) and a Receiver Chip. Implant the receiver into a target's brain via surgery — their personality is permanently erased and they become your slave. Whoever wears the controller chip can command them remotely. No suppression needed. No rebellions. No mental breakdowns.

Features

Chip Crafting
  • Craft both chips at the Fabrication Bench (requires Fabrication research)
  • Controller Chip: 4× Component + 3× Gold, Crafting skill 9
  • Receiver Chip: 2× Component + 1× Gold, Crafting skill 7
  • Also purchasable from Bulk Goods traders
Surgical Implantation
  • Brain surgery — requires Industrial Medicine or better, Medical skill 6
  • Failure destroys the brain (fatal) — high risk, high reward
  • Implanting a Receiver Chip auto-converts the target into your slave
  • Chips can be surgically removed and reused, but personality loss is permanent
Receiver Effects
  • Skills mirror the controller — if the controller has Shooting 15, so does the receiver
  • Mood locked at 100%: no mental breaks, no negative thoughts, no mood variance
  • Need stripping: only Food and Rest remain — all other needs hidden and frozen (Beauty, Comfort, Outdoors, Recreation, Chemical, etc.)
  • Slave suppression locked at 100%: rebellions are impossible
  • Physical traits preserved (Tough, Fast Walker, immunity, etc.)
  • Mod-added custom needs are automatically handled — anything that isn't Food or Rest gets hidden and frozen
Control Relationship
  • Select any Controller pawn → click "Assign Receiver" → target any pawn with a Receiver Chip
  • One controller can manage multiple receivers
  • No distance limit — works anywhere on the same map
  • If the controller dies, all receivers go idle until reassigned
Idle State
  • Receivers without a controller stop working and cannot be drafted
  • Survival instincts remain: they will eat, sleep, and flee danger autonomously
  • An alert "Uncontrolled Receivers" appears in the top-right, click to jump camera

Compatibility

  • RimWorld 1.6
  • Requires Harmony
  • No DLC required (works without Ideology; with Ideology, slave suppression is handled automatically)
  • Additive only — does not overwrite any vanilla Defs

Language

Full Chinese (Simplified) localization. English def names as fallback.

Author

Cagier.阳

Feedback

Bug reports and feature suggestions welcome in the comments section.