// Management · RimWorld Mod

CE IED RemoteDetonation

Description This mod adds two gizmos to all Combat Extended IEDs One gizmo allows you to switch off the proximity trigger (i.





Description


  • This mod adds two gizmos to all Combat Extended IEDs
  • One gizmo allows you to switch off the proximity trigger (i.e. if an enemy pawn walks over the IED it doesn't go off)
  • The second gizmo allows you to detonate the IED immediately. There is a similar mod already which didn't work for me (or for Combat Extended in general). This is why I made this mod


Dependencies


Obviously, Combat Extended. Moreover, you need Harmony

How to validate the mod behavior


  • Build IED and click it
  • See the two added gizmos
  • Detonate immediately or switch of the proximity trigger


A collection of all my rimworld mods


https://steamcommunity.com/sharedfiles/filedetails/?id=3554618789