// Management · RimWorld Mod

Cheat's are fun.....Kinda....2

Play you're way or no way!

Play you're way or no way!

The ten of you are standing out in some big red rock in space the end. Your faction will be a New Arrivals. Start with 10 people, chosen from 10. All characters have a 100% chance to start with trait: Fast learner All characters have a 100% chance to start with trait: Super-immune All characters have a 100% chance to start with trait: Pretty All characters have a 100% chance to start with trait: Great memory All characters have a 100% chance to start with trait: Fast walker All characters have a 100% chance to start with trait: Hard worker All characters have a 100% chance to start with trait: Tough All characters have a 100% chance to start with trait: Iron-willed All characters have a 100% chance to start with trait: Careful shooter

You will be very power full

Start with research: Cocoa Start with research: Ground-penetrating scanner Start with research: Microelectronics Start with research: Starflight basics Start with research: Smithing Start with research: Bionics Start with research: Prosthetics Start with research: Solar panel Start with research: Deep drilling Start with research: Multibarrel weapons Start with research: Psychite refining Start with research: Drug production Start with research: Uranium slug turret Start with research: Autodoor Start with research: Recurve bow Start with research: Beer brewing Start with research: Gun turrets Start with research: Multi-analyzer Start with research: Starship reactor Start with research: Transport pod Start with research: Deep drilling Start with research: Biofuel refining Start with research: Watermill generator Start with research: Fabrication Start with research: Greatbow Start with research: Vitals monitor Start with research: Transport pod Start with research: Shield belt Start with research: Hydroponics Start with research: Geothermal power Start with research: Long blades Start with research: Autocannon turret Start with research: Flak armor Start with research: Smokepop belts Start with research: Firefoam Start with research: Psychoid brewing Start with research: Recurve bow Start with research: Ground-penetrating scanner Start with research: Penoxycyline production Start with research: Powered armor Start with research: Carpet making Start with research: Psychite refining Start with research: IEDs Start with research: Packaged survival meal Start with research: Flatscreen television Start with research: AI persuasion Start with research: Geothermal power Start with research: Drug production Start with research: Tube television Start with research: Cryptosleep casket Start with research: Battery Start with research: Gunsmithing Start with research: Tree sowing Start with research: Vacuum cryptosleep casket Start with research: Colored lights

You will start with just about every research

The stat "research speed" will be universally multiplied by 10000%. The stat "global learning factor" will be universally multiplied by 10000%. The stat "immunity gain speed" will be universally multiplied by 10000%. The stat "market value" will be universally multiplied by 10000%. The stat "work to build" will be universally multiplied by 0%. The stat "cooking speed" will be universally multiplied by 10000%. The stat "construct success chance" will be universally multiplied by 10000%. The stat "medical tend quality" will be universally multiplied by 10000%. The stat "plant work speed" will be universally multiplied by 10000%. The stat "mining speed" will be universally multiplied by 10000%. The stat "eating speed" will be universally multiplied by 10000%. The stat "construct success chance" will be universally multiplied by 10000%. The stat "move speed" will be universally multiplied by 10000%. The stat "butchery speed" will be universally multiplied by 10000%. The stat "tailoring speed" will be universally multiplied by 10000%. The stat "drug cooking speed" will be universally multiplied by 10000%. The stat "train animal chance" will be universally multiplied by 10000%. The stat "unskilled labor speed" will be universally multiplied by 10000%. The stat "carrying capacity" will be universally multiplied by 10000%. The stat "sell price multiplier" will be universally multiplied by 10000%. The stat "train animal chance" will be universally multiplied by 10000%. You will be even more stronger and you are able to build things without having to build then because of work to build is set to 0 Enjoy Start with: -Cloth x500 -Component x500 -Limestone blocks x500 -Steel x500 -Wood x500 -Plasteel x500 -Gold x500 -Sniper rifle x10 -Pump shotgun x10 -LMG x10 -Minigun x10 -Plasteel advanced helmet x10 -Marine armor x10 -Packaged survival meal x1000 -Medicine x1000

You do start with 500 Of everything BUT! you don't need any stuff to build as long as you got 1 Of anything you are fine you can build anything you like!

Tags

  • scenario