Chemistry Tech More Recipes
Adds compatibility to Chemistry Tech to make mod materials out of chemicals or ionics.
Adds compatibility to Chemistry Tech to make mod materials out of chemicals or ionics.
Todo: Compatibility with Cupro's Alloys, alloys for EMM, other mods that add salt, Medical Supplements
At the moment, I'm sticking to items that could conceivably be produced in a lab. Elements, compounds, solutions. I haven't included alloys yet but I'll work on it later.
You must have one of the below mods installed to see any effect.
New recipes:
Expanded Materials - Metals: iron, lead, tin, copper, chromium, tungsten, titanium, germanium
PRF Materials: Iron, copper, sand (silicon), carbon, synthetic diamond, polyester, kevlar, carbon fiber, carbon-kevlar composite
Metals+: Iron, tin, copper, bronze, titanium
Glitter Tech: Silicon, ethanol, serum, titanium
Apothecary: Potash, limewater, salt (sodium chloride), calcium carbonate, ammonia water (ammonia solution), ammonia salt, sal ammoniac (ammonium chloride)
Vanilla Cooking Expanded: salt (sodium chloride), sugar (sucrose)
Known issues:
Some weird text issues with some of the research prerequisites on hover-over. I guess Chem Tech research set up something weirdly. It's a visual issue only.