ClothMod
v1.6.5 Makes recipes feel little more "logical". This will make starting scenarios unable to build beds if there's no Cloth added to the base drops. Vanilla Furniture Expanded is not required, but if you use it place this mod after. Vanilla recipe changes: - Sandbag: from 5 steel
v1.6.5
Makes recipes feel little more "logical".
This will make starting scenarios unable to build beds if there's no Cloth added to the base drops.
Vanilla Furniture Expanded is not required, but if you use it place this mod after.
Vanilla recipe changes:
- Sandbag: from 5 steel -> 3 steel and 2 Cloth. (only for RimWorld 1.0)
- Bed: Stuff from 45 -> 35 Stuff and 10 Cloth.
- Double Bed: Stuff from 85 -> 65 Stuff and 20 Cloth.
- Royal Bed: Stuff from 100 and 50 Gold -> 80 Stuff, 50 Gold and 20 Cloth.
- Hospital Bed: Steel from 80 -> 70 Steel and 10 Cloth.
Vanilla Furniture Expanded recipe changes:
- Simple bed: from 40 stuff -> 35 stuff and 5 cloth.
- Ergonomic bed: from 60 stuff -> 50 stuff and 10 cloth.
- Double Ergonomic bed: from 110 stuff -> 90 stuff and 20 cloth.
- Kingsize bed: from 120 stuff -> 100 stuff and 20 cloth.
GitHub
https://github.com/knord1/ClothMod