Colony Creator (FTL Style)
You(r starting pawn) has chosen / been chosen to start up a new colony on what was advertised as a paradise world, but through phrasing and legal loopholes, turns out to be a Rimworld.
You(r starting pawn) has chosen / been chosen to start up a new colony on what was advertised as a paradise world, but through phrasing and legal loopholes, turns out to be a Rimworld. it's too late to back out now so, now you have to take your budget, and spend it on what you will need to start up a new colony.
RECOMMENDED RULES:
1 - Point Limit is ON (Note: one silver is equal to one point, you are given 10k to spend on things)
2 - You start with 1 colonist, but can have up to 4
3 - Start with a "Dynamic Ideology" if any, you are a group of strangers, not friends (yet)
4 - You may NOT start with over 5k Silver. (for balance reasons)
5 - Play on anything but "Peaceful" difficulty.
OPTIONAL RULES: (You may pick and choose)
1 - Using the vanilla colonist selection, Reroll your colonist(s) to what you want, you may NOT spend any points on pawns themselves. (meaning no skill min-maxing or removing addictions)
2 - Start at a random location (You may reroll up to 5 times)
3 - NO CUSTOM GENETICS (unless you want to do something specific)
4 - Diversify! Each colonist has a different Genetic Class.
5 - have fun :)
Your faction will be a New Arrivals.
Start with 1 person. (+3)
Your people will be between 18 and 30 years old.
Arrive in drop pods.
Start with:
-Silver x10,000