// Management · RimWorld Mod

Colony of a Dystopian Urbworld Corparation

Colony of a Dystopian Urbworld Corparation mod preview for RimWorld

Sent from one of many urbworlds with dystopian conditions ruled by a large megacorpartion you work at.

Sent from one of many urbworlds with dystopian conditions ruled by a large megacorpartion you work at. The planet was a horiffying place with mutantants of both xenohumans and cyborgs but you were fine but tired of it. When the corparation started a program to expand to a rimworld you were on bord and the same with some others and you hoped on with a few others including a mechanitor.

Your faction will be a New Arrivals.
Start with 1 mechanitor and 3 colonists.
Your people will be between 20 and 50 years old.
Arrive in drop pods.
Player starting characters have a 0% chance to start with alcohol addiction.
Player starting characters have a 0% chance to start with wake-up addiction.
Player starting characters have a 0% chance to start with psychite addiction.
Player starting characters have a 0% chance to start with go-juice addiction.
Start with research: Basic mechtech
Start with research: Battery
Start with research: Devilstrand
Start with research: Solar panel
Start with research: Prosthetics

Start with:
-Mechanoid: Militor
-Mechanoid: Constructoid
-Silver x1000
-Packaged survival meal x200
-Medicine x60
-Component x70
-Steel x1000
-Assault rifle x3
-Plasteel knife
-Flak vest x3
-Wood x200

Tags

  • scenario