Crashlanded Reimagined
Welcome to Crashlanded reimagined, this is a slightly edited version of the standard Crashlanded scenario.
Welcome to Crashlanded reimagined, this is a slightly edited version of the standard Crashlanded scenario. Edits include removing events that Ju and myself dislike, slight chances for your characters to start with drug addictions (6% total chance), and we lowered what you start with slightly, not by much but it adds a little bit of challenge to the early game that Ju and myself think it needs. Please leave your feedback and any suggestions you have!
Happy gaming lads :)
Your faction will be a New Arrivals.
Start with 3 people, chosen from 3.
Arrive in drop pods.
Player starting characters have a 50% chance to start with cryptosleep sickness.
Player starting characters have a 2% chance to start with alcohol addiction.
Player starting characters have a 2% chance to start with ambrosia addiction.
Player starting characters have a 2% chance to start with smokeleaf dependence.
Incident(s) disabled:
-Crop blight
-Self-tame
Start with:
-Silver x500
-Packaged survival meal x35
-Medicine x20
-Component x15
-Bolt-action rifle
-Revolver
-Steel knife
-Flak vest
-Random pet x1
-Steel x200
-Wood x300
Map is scattered with:
-Ship chunk x2
-Steel x450