About Cro Long ago, there was a relatively prosperous planet among the outer rim worlds.
About Cro
Long ago, there was a relatively prosperous planet among the outer rim worlds.
After generations of chaotic yet peaceful days, an unknown virus began to spread on this shining civilization.
Most life went extinct, and except for the few that managed to escape on starships, everyone either died or was forced to live a life worse than death due to the infection.
One day, A being set foot on this planet where only death remained.
There she forged monsters and corpses alike to once again create man, and thus the Cro were born.
The Cro are always loyal to and will always work for their queen. But they are free individuals and will seek entertainment.
Treasures and technology from before the great collapse draws the attention of many pirates, giving the Cro valuable combat experiece.
Their sturdy form and knowledge of their past lives allows them to work faster than others.
But beware, the Cro are slow to learn new things and other races will not like seeing their pale skin and visible joints.
Cro mode is not fully finished yet. But we'll keep fixing and adding more!
Characteristics of Crow
= fast wound healing
= fast movement speed
= fast working speed
=Basically high skill stat
-very slow learning rate
-high calorie consumption
-Slow research speed
- Cannot eat anything other than meat
- discriminated against
- high value
Errors can occur when selecting genes that change appearance.
Cro settings are infertile. Errors may occur when creating a child.
Recommended mode
Dubs Apparel tweak - https://steamcommunity.com/sharedfiles/filedetails/?id=2296697286(hair under the hat describe)
Mad skills - https://steamcommunity.com/sharedfiles/filedetails/?id=731111514(reinforcing Cro shortcomings)
To be updated later
More turrets and outfits, head types and hair
Those who helped a lot with the creation of the mod!
And a lot of people at Rimworld Korea Discord!
Thank you all!
Please leave a comment about any bugs, problems, or things you would like to improve about the mod!
Cro discord - https://discord.gg/gS8kkZHJ9F
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.