// Management · RimWorld Mod

CustomDeathRandomness

by Torann

1.51.41.31.21.11.0
Steam ↗

1.0-1.5 In vanilla RimWorld, human-like pawns that are not part of your colony have a chance to instantly die when downed. Animals have a 50% chance to die when downed. This chance changes depending on the storyteller, current colony population, and difficulty. This mod gives you

1.0-1.5
In vanilla RimWorld, human-like pawns that are not part of your colony have a chance to instantly die when downed. Animals have a 50% chance to die when downed.

This chance changes depending on the storyteller, current colony population, and difficulty.

This mod gives you options to tailor the death-on-down chance to your preference for both pawns and animals.

This mod can be safely added to, or removed from, a saved game.

From RimWorld v1.3 and later, the pawn "death on down" chance can be adjusted using storyteller settings; you only really need this mod if you want to adjust animal settings.

Ludeon Forums link: https://ludeon.com/forums/index.php?topic=37446.0

Please post bugs under the bugs discussion.

Load order: Core -> Custom Death Randomness
Place this mod at the bottom of your mod list

Version 1.3 update courtesy of Pustalorc

Japanese translation courtesy of Proxyer
(日本語翻訳が含まれています)
Spanish and Spanish Latin translations courtesy of Pollo frito
(Se incluye traducción al español)

Like the mod? Consider showing your appreciation by buying me a coffee! https://ko-fi.com/torann