Use Community Framework to get these features on RimWorld versions 1.
Use Community Framework to get these features on RimWorld versions 1.3 and later!
A framework mod which provides several useful utilities to mod authors. Doesn't make significant mechanical changes on its own, with the minor exception that it includes Deconstruct Return Fix.
You can turn off all the Harmony patches in the mod options.
Requires Harmony, linked in the sidebar.
Non-Steam download available here.
Credits
ElminsterAU: Carry Mass Framework implementation and pull request.
cuproPanda: Original code for most of the PlaceWorkers, from AJO.
lbmaian: more elegant solution for the Orbital Trade Hook
Smash Phil: general transpiler and other coding help
leafzxg: Translations for Chinese (Simplified and Traditional), from AJO
CANALETA: Translations for Spanish (Latin American and Continental), from AJO
namidasechi: Translation for Japanese, from AJO
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill
I started a heavily-modded playthrough and was annoyed at how tedious it was to check which faction controlled a specific base, given that the base game only shows a randomly-generated name (which often conflicts, given modders reuse base game name generators) and not the actual