[DDev] Alpha/Outland Gene Xenotypes
This mod was made using Custom Xenotype Exporter Tool I love making custom xenotypes using genes from Alpha Genes and Outland - Genetics, and I wanted to make it public so you all can play with them too.
This mod was made using Custom Xenotype Exporter Tool
I love making custom xenotypes using genes from Alpha Genes and Outland - Genetics, and I wanted to make it public so you all can play with them too. Some I designed off of my own ideas, others I may have based off of other existing ideas.
The Albimed Xenotype has a couple genes that require VRE Sanguophage, and the Flordal Xenotype has a gene that requires Alpha Animals. Even if you don't have those mods, the xenotypes should work.
Don't like certain xenotypes? Use Cherry Picker to get rid of them!
Want to change a xenotype's genes? Use Xenotype Editor!
if you are using NL Facial Animation, I recomend using Eye Genes 3 as it naturally supports eye genes used by both required Gene mods.
Xenotypes in this mod now spawn in base game factions. I may add Modded Faction Support in the future. If you still want to edit the spawn factors, I recomend Xenotype Spawn Control.
Note: The Fluox xenotype does not regenerate organs, unlike what the xenotype description says. If used with something like Harvest Everything, you can harvest their limbs and they will regenerate!
Mods used in Preview: Won Hairs, Won Hairs Retextured, AFU Hairs, Erin's Bodies, Female Body Variants, Female Apparel Variants, Feminine Texture Varieties, OnesiesForAll, Vanilla Pawns Retextured (load before Erin's Bodies)
If you have a xenotype you want me to create or maybe add to this mod, let me know! I'll of course give proper credit.