The Geopulse drilling machine is an automated and manual resource extraction device designed for use in mid-to-late colonial periods.
This MOD is designed to enable flexible resource acquisition, which can be done automatically or manually. It even allows for a combination of automatic and manual methods to further increase the acquisition speed.
Part of the code for this MOD was completed with the assistance of AI, but it will only be released after my testing. If there are any errors, please report them in the comment section. It would be great if you could also attach the error log. I will review the feedback and respond and fix the issues as soon as I have the time.
This MOD is of the resource acquisition type, and it also comes with a one-click function to adjust the original values, as well as a highly customizable value multiplier slider, aiming to create a suitable experience for players in various environments. If you still prefer the original style, you can submit your suggestions for modification.
This MOD does not require Harmony to be installed beforehand.
It can continuously produce minerals and specified resources even when consuming a large amount of electricity, and supports multi-channel production, customizing resource pools, controlling production targets, and modular upgrades. Players can choose to maintain a specified inventory, perform fixed production cycles, or keep the drilling machine running continuously.
The drilling rig has an independent control panel UI, allowing users to view the progress of each channel, operating status, drilling speed, temperature, pressure, flow rate, and operation logs. The resource selection interface supports search, pinyin search, and module filtering, making it easy to quickly find the target resources.
Modular upgrades do not simply involve inserting a pre-made module. Instead, colonists need to transport the necessary materials to the drilling rig and complete the installation. After the upgrade, the number of channels, drilling speed, output rate, power efficiency, mineral screening capabilities, and stability of deep drilling can all be enhanced. It has a certain degree of growth potential.
UI Presentation:

Main functions:
- Automatically produce resources
- Manually specify resources and production targets
- Multi-channel simultaneous drilling
- Maintain inventory, perform specified number of operations, and continuously produce three target modes
- Normal, overclock, and emergency overclock operation modes
- Exploration drilling and scanning of mineral concentrated drilling
- Expandable resource pool, default favoring mineral resources
- Modular upgrade system
- Industrial technology risk control panel
- In the MOD settings, adjustable rate, resource pool, and debugging logs
- Provides a more enjoyable default value, or can switch to a conservative configuration closer to the original version's rhythm
This is not a cheap little device. It consumes a lot of electricity and has a high cost, but it can provide a stable, controllable and scalable source of resources for mature colonies.
Graphics Texture: Me. This is my first time creating a texture. Please be patient if the result is not perfect.
Language Support: Simplified Chinese, English.