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Dio's Monster Girl Framework

Dio's Monster Girl Framework mod preview for RimWorld

What's this? This mod is an extension of erdelf's Humanoid Alien Races mod and adds a few extra small features as well as support for easier creation of monster girl themed races. This mod adds nothing to the game on it's own, but supports other mods and lets them share some func

What's this?

This mod is an extension of erdelf's Humanoid Alien Races mod and adds a few extra small features as well as support for easier creation of monster girl themed races. This mod adds nothing to the game on it's own, but supports other mods and lets them share some functionality so they'll mesh more easily with others.

What can it do?

The main drive of this mod is to be modular so any features can be used or not used depending on your needs. Current features include:
  • Monster Raids - Enemy monster girl factions will assault your base and try to kidnap any male colonists they can down.
  • Easier Disease Implementation - Makes it much easier to add custom race exclusive diseases to add more flavor to your mod.
  • Flight - Enables your race to glide over obstacles and terrain without taking a movement penalty. (Credit to Syrchalis as I used a lot of their code)
  • Egg Laying - Have your race lay eggs instead of getting pregnant (or do both, I won't stop you). Warning: This feature is still being worked on and will likely be adjusted.
  • New Hediff Stuff - 2 new hediff comps and a new hediff giver to make your life a bit easier.

How do I use it?

Documentation is available here, on the Wiki.