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Discovered Crashed Ship - Easy 1.1

Discovered Crashed Ship - Easy 1.1 mod preview for RimWorld

After what feels like months of wandering, five explorers saw something in the distance.

After what feels like months of wandering, five explorers saw something in the distance. On nearing it, they now see that it is the remains of a long crashed vessel. Only some materials and chunks of the remains are still there, along with the supplies they have carried with them.

They have an increased stat speeds and know of some technologies.


Your faction will be a New Arrivals.
Start with 5 people.
Your people will be at most 30 years old.
Start with research: Autodoors
Start with research: Refining
Start with research: Smithing
Start with research: Gun turrets
The stat "global work speed" will be universally multiplied by 125%.
The stat "healing quality" will be universally multiplied by 125%.
The stat "carrying capacity" will be universally multiplied by 125%.
The stat "research speed factor" will be universally multiplied by 250%.

Start with:
-Silver x2000
-Packaged survival meal x150
-Medicine x90
-Component x90
-Husky x2
-Steel x7500
-Wood x4500
-Heavy SMG
-Armor vest x5
-LMG
-Pump shotgun
-Plasteel longsword x2
-Plasteel x2500

Map is scattered with:
-Ship chunk x24
-Steel x2500
-Packaged survival meal x49

Tags

  • scenario