// Management · RimWorld Mod
DoEverything
Your colonists shouldn't tremble at the idea of putting seeds in the ground because they were bookish children.
Your colonists shouldn't tremble at the idea of putting seeds in the ground because they
were bookish children. With this mod, you can set your colonists to do any job, regardless of history.
Compatible with mods that add jobs, but will not apply to the added jobs.
This is a small modification to neonod's mod, NoMoreLazyPawns.
Update 1 18/Oct/2016: Updated to the most current version of the game. Let me know if you encounter any bugs.
Update 2 29/May/2017: Updated to Alpha 17. The mod should theoretically work with new versions of the game as long as the current skills in the game aren't renamed.