// Management · RimWorld Mod
Dombie's Biotech Xenotype Changes (With Mod Options)
This is a version of the below mod that adds toggles for what xenotypes gets changed.
This is a version of the below mod that adds toggles for what xenotypes gets changed.
Original Mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=3787735893
Toggles
Neanderthal:
-Adds Strong Melee
-Adds Psychically Sensitive
-Adds Darkvision
-Replaces Heat Tolerant with Heat Weakness
-Removes Reduced Pain
-Removes Aggressive
-Removes Slow Learner
-Removes Poor Shooting
Pigskin:
-Adds Robust
-Adds Superclotting
-Adds Slow Runner
-Adds Mild Cell Instability
-Adds Heat Weakness
-Adds Cold Tolerant
Pigskin With Furskin:
-Adds Furskin gene
Impid:
-Adds Terrible Melee
-Adds Major Cell Instability
-Replaces Poor Plants with Terrible Plants
-Removes Poor Animals
-Removes Slow Wound Healing
-Removes Slow Immunity
Impid With Foam Spray:
-Adds Foam Spray
Yttakin:
-Adds Cold Tolerant
-Adds Heat Weakness
-Adds Weak Immunity
-Adds Slow Runner
-Removes Slow Wound Healing
-Removes Terrible Mining
Highmate:
-Adds Terrible Shooting
Adds Terrible Melee
-Adds Weak Melee
-Adds Dead Calm
-Adds Strong Animals
-Adds Extra Pain
-Replaces Terrible Plants with Strong Plants
-Adds Terrible Construction
-Adds Heat Tolerant
-Adds Cold Weakness