This is an 1.5 update. You can find the original here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2058688941
Everyone knows MinifyEverything. Everyone loves MinifyEverything. Even Raiders, because it makes it possible for them to just walk up to your defensive perimeter and help themselves to a nice chunk of wall. Or many other things that, while you like being able to move around when it's convenient, don't really make sense as something that a naked guy with a crossbow would likely be able to carry away in the middle of a firefight.
That's where "Don't Steal My Walls!" comes in. It lets you modify the behavior of Raider thieving so that they will ignore certain types of objects that they would otherwise be able to snag. Exactly what objects can and cannot be stolen can be modified in Settings
By default, doors and walls are not allowed.
If you need to prevent other buildings from being stolen, add them in MOD settings (walls added in MOD will not be added to the list by default)
I designed this for MinifyEverything initially, but it should work fine even if you don't use MinifyEverything yourself.
Recommendations (but not required)
MinifyEverything: https://github.com/erdelf/MinifyEverything
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
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