// Management · RimWorld Mod

Dragon's Tiberium Sound Genes

Dragon's Tiberium Sound Genes mod preview for RimWorld

What is included/changed?


What is included/changed?


Adds a voice gene that makes pawns emit CnC Tiberian Dawn unit sounds.

Through settings added with XML Extensions, you can make the races from Biotech use the gene by default. There is also a setting that can replace the sounds used by any voice gene with the TD Voice gene, assuming the modded gene folder structure is in line with vanilla.

There is also an optional patch that replaces the draft/undraft sounds, as well as the pawn death sound. Note that the death sound is the one played when e.g. a rescued pawn dies in bed.

Why did I make this?


I have been wanting to integrate some basic CnC unit sounds into Rimworld for a while, but didn't want to implement my own sound system. Now that Biotech is out, I figured I would make a dumb mod that adds those sounds through genes.

What this does not do


No xenotypes are added, so either make your own or use the settings to add the gene to Baseliner or similar.

Other CnC music mods I made


Dragon's Tiberian Dawn Music
Dragon's Tiberium Sounds
Dragon's Tiberian Dawn Music Remastered
Dragon's Tiberian Sun Music
Dragon's Red Alert Music
Dragon's Red Alert 2 Music
Dragon's Tiberian Sons Music

How can I support your work?


If you enjoy the content I put out, consider supporting me, it would be greatly appreciated!