// Management · RimWorld Mod

Easy Mode - Great for Beginners

Easy Mode - Great for Beginners mod preview for RimWorld

Start with 5 colonists; a small bounty of resources; some nice weaponry; and some chilled out traits.

Start with 5 colonists; a small bounty of resources; some nice weaponry; and some chilled out traits.

Gives newbies a chance to explore the game and learn the ropes.

Your faction will be a colony.
Start with 5 people.
Your people will be between 20 and 26 years old.
All characters have a 100% chance to start with trait: Iron-willed
All characters have a 100% chance to start with trait: Fast walker
The stat "deterioration rate" will be universally multiplied by 10%.
The stat "recruit prisoner chance" will be universally multiplied by 200%.
The stat "medical treatment quality factor" will be universally multiplied by 270%.
The stat "beauty" will be universally multiplied by 800%.
The stat "cooking speed" will be universally multiplied by 150%.
The stat "sell price multiplier" will be universally multiplied by 257%.
The stat "medical potency" will be universally multiplied by 350%.

Incident(s) disabled:
-Malaria
-Infestation
-Short circuit
-Ship part crash (poison)
-Ship part crash (psychic)
-Muscle parasites

Start with:
-Silver x1600
-Packaged survival meal x300
-Medicine x240
-Component x120
-Assault rifle x10
-Uranium knife x10
-Random pet x3
-Steel x4500
-Wood x3000
-Golden bed x20
-Insect meat x70
-Granite blocks x3000

Tags

  • scenario