// Management · RimWorld Mod

ↁ Elves (Continued)

by MisterM

1.61.51.4
Steam ↗

This is an updated version of ↁ Elves mod.

This is an updated version of ↁ Elves mod.

I will remove this mod if the original author requests it. This mod has been tested in heavily modded game with no issues. Mod's Github page: https://github.com/MisterM-1951/Elves-Continued-

Q&A:

Q: CE? A: Yes, thanks to Vlad the Lad Q: Some things are very unbalanced in the mod. A: I currently work on rebalancing the mod.

Original description:

Adds 3 elven factions to the game.

Features

- Player faction - Wood Elves Faction - Shaman armor set (Female) - Bladedancer armor set (Female) - Hunter armor set (Thin, Male, Female) - Stag knight armor set (Thin, Male, Female) - Spear, Sword, Greatsword, Staff, Shield, Longbow, Greatbow, Recurve bow, Axe, Greataxe - Ancient deer animal - 6 Tattoos - Ears cosmetic gene - Wood Elves xenotype - Base scenario to edit

Recommended mods (not required)

- Show Hair With Hats or Hide All Hats (To show hair) - Giddy-up! Core - Medieval Overhaul - RimFantasy - Medieval Overhaul Edition - Music Expanded Core - Malang Bodies - Vanilla Textures Expanded - Facial Animation - Hunting Meme - Furnishing

TODO

- Utility items (Herbal medicine pouch, Quiver, etc.) - Expand apparel options - Expand weapons options - Armor for Ancient Deer

Updates

- Created 3 research projects for each faction - Merged Bladedancer helmets - Fixed Gold cost - Added Dark Elves and High Elves - Added hostile Wood Elves faction - Added milk and wool to animals - Moved cloak to different layer - Added new bow - Updated some descriptions - Added new weapons - Added/changed some apparel - Added faction icon - Fixed map trading - Separated breastplate pauldrons

While reporting bugs/issues:

1. Please provide some basic info about it. 2. Check log for any errors/warnings that could be related to your bug/issue. 3. Test if you have same issue with only this mod loaded.