This is an updated version of ↁ Elves mod.
I will remove this mod if the original author requests it.
This mod has been tested in heavily modded game with no issues.
Mod's Github page:
https://github.com/MisterM-1951/Elves-Continued-
Q&A:
Q: CE?
A: Yes, thanks to Vlad the Lad
Q: Some things are very unbalanced in the mod.
A: I currently work on rebalancing the mod.
Original description:
Adds 3 elven factions to the game.
Features
- Player faction
- Wood Elves Faction
- Shaman armor set (Female)
- Bladedancer armor set (Female)
- Hunter armor set (Thin, Male, Female)
- Stag knight armor set (Thin, Male, Female)
- Spear, Sword, Greatsword, Staff, Shield, Longbow, Greatbow, Recurve bow, Axe, Greataxe
- Ancient deer animal
- 6 Tattoos
- Ears cosmetic gene
- Wood Elves xenotype
- Base scenario to edit
Recommended mods (not required)
-
Show Hair With Hats or Hide All Hats (To show hair)
-
Giddy-up! Core
-
Medieval Overhaul
-
RimFantasy - Medieval Overhaul Edition
-
Music Expanded Core
-
Malang Bodies
-
Vanilla Textures Expanded - Facial Animation
-
Hunting Meme
-
Furnishing
TODO
- Utility items (Herbal medicine pouch, Quiver, etc.)
- Expand apparel options
- Expand weapons options
- Armor for Ancient Deer
Updates
- Created 3 research projects for each faction
- Merged Bladedancer helmets
- Fixed Gold cost
- Added Dark Elves and High Elves
- Added hostile Wood Elves faction
- Added milk and wool to animals
- Moved cloak to different layer
- Added new bow
- Updated some descriptions
- Added new weapons
- Added/changed some apparel
- Added faction icon
- Fixed map trading
- Separated breastplate pauldrons
While reporting bugs/issues:
1. Please provide some basic info about it.
2. Check log for any errors/warnings that could be related to your bug/issue.
3. Test if you have same issue with only this mod loaded.