Escaped
While in aboard this mysterious ship you find yourself locked in a supply room.
While in aboard this mysterious ship you find yourself locked in a supply room. Having all the essential things needed to survive but why? You are not going to sit around and find out. In fact you have no choice but to sit around and find out or so you thought. You awake after nodding off to the room flashing of red lights and sparks flaring from broken machinery. You look around and see the door is wide open! You make a run for it grabbing what ever you can on the way out. Across from your room you see the door labled Escape Pod. What luck! or is it luck? You hop in and eject right away putting no further thought into it. What awaits you??? mess around and find out...
Your faction will be a New Arrivals.
Start with 1 person.
Player starting characters have a 100% chance to start with trait: Too smart
Player starting characters have a 100% chance to start with trait: Fast learner
Player starting characters have a 100% chance to start with trait: Great memory
Player starting characters have a 100% chance to start with trait: Tough
Player starting characters have a 100% chance to start with trait: Quick sleeper
Player starting characters have a 100% chance to start with trait: Jogger
Player starting characters have a 100% chance to start with trait: Sanguine
Player starting characters have a 100% chance to start with trait: Industrious
Player starting characters have a 100% chance to start with trait: Beautiful
Player starting characters have a 100% chance to start with trait: Super-immune
Player starting characters have a 100% chance to start with trait: Very neurotic
Start with:
-Packaged survival meal x25
-Herbal medicine x25
-Heavy fur bedroll
-Revolver
-Thrumbofur x250
-Wood x500
-Silver x5000