// Management · RimWorld Mod

Everything is Fire

Everything is Fire mod preview for RimWorld

The world you knew was overrun by the Zed.

The world you knew was overrun by the Zed. You thought to make a new life, on a new planet. But something's gone wrong.

Everything is on fire.

Fire falls from the sky, erupts from the earth, and even the dead become flame.

Your faction will be a New Arrivals.
Start with 5 people, chosen from 10.
Arrive in drop pods.
Characters and creatures explode on death (flame, radius 3.9).
All characters have a 80% chance to start with trait: Desensitized
All characters have a 50% chance to start with trait: Quick sleeper
Player starting characters have a 15% chance to start with trait: Undergrounder
Player starting characters have a 30% chance to start with trait: Depressive
Player starting characters have a 89% chance to start with malnutrition.
The stat "flammability" will be universally multiplied by 500%.

Incident created:
-Skyfall
-Moonfall
-Meteorite impact
-Solar flare

Start with:
-Silver x800
-Packaged survival meal x50
-Medicine x30
-Component x30
-Bolt-action rifle
-Steel knife
-Steel x450
-Wood x300

Map is scattered with:
-Ship chunk x12
-Steel x720
-Packaged survival meal x22

Tags

  • scenario