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Exiles of Echohaven

Exiles of Echohaven mod preview for RimWorld

Your family finds themselves cast adrift in the unforgiving wilderness after being banished from the thriving settlement of Echohaven.

Your family finds themselves cast adrift in the unforgiving wilderness after being banished from the thriving settlement of Echohaven. With nothing but each other to rely on, you face an uphill battle as you strive to survive and thrive in this desolate frontier.

The outer rim is a harsh and merciless place, testing your skills, resilience, and resourcefulness at every turn. Build shelter to protect yourselves from the elements, scavenge for meager supplies to satisfy your most basic needs, and fend off threats that lurk in the shadows.

But survival alone is not enough. As exiles, you yearn for redemption and a chance to reclaim what was lost. Will you seek reconciliation with those who wronged you? Or will you forge a new destiny far from the shackles of your past?


---SCENARIO DETAILS---

Overview: A slightly more difficult start than default.

Settings (WARNING:Spoilers!):

Your faction will be a New Tribe.
Start with 3 people.
Your people will be at most 55 years old.

Start with:
-Silver x700
-Cloth bedroll x2
-Cloth double bedroll
-Revolver
-Plasteel knife x2
-Medicine x10
-Herbal medicine x30
-Cloth x100
-Simple Meal x30
-Labrador retriever x1

More Scenario Details (don't read further if you want to surprise yourself!):

Traits:
-50% chance to start with trait: Tough
-90% chance to start with trait: Jogger
-5% chance to start with trait: Psychopath
-23% chance to start with trait: Kind
-75% chance to start with trait: Great memory
-61% chance to start with trait: Brawler

The stat "outdoor beauty" will be universally multiplied by 110%.

Incident created:
-Payment demand
-Visitor group

Tags

  • scenario