// Management · RimWorld Mod

False Contract

False Contract mod preview for RimWorld

You and your team got a letter.

You and your team got a letter. All it had was 10000 silver and some coordinates on some random outcrop of the planet. You figured that you could check it out, and you did. You found a cache of materials and an ancient brochure advertising the most comfortable new glitterworld. Since there was nothing there, that project probably didn't ever get off the ground. Filled with the engineering spirit, you and your team set yoursleves on turning tthis vacant field into a thriving marketplace.

Your faction will be a New Arrivals.
Start with 4 people.
Your people will be between 24 and 42 years old.
Player starting characters have a 100% chance to start with trait: Industrious
Player starting characters have a 100% chance to start with trait: Iron-willed
Start with research: Autodoor
Start with research: Smithing
The stat "construction speed" will be universally multiplied by 150%.

Start with:
-Packaged survival meal x100
-Medicine x30
-Component x30
-Pump shotgun x2
-Revolver
-Steel ancient warhammer
-Flak pants x4
-Flak vest x4
-Husky x1
-Steel x750
-Wood x2000
-Silver x10000
-Cloth x50

Map is scattered with:
-Ship chunk x8
-Steel x750
-Packaged survival meal x15
-Beer x30

Tags

  • scenario