// Management · RimWorld Mod

Federation Deserters (RIMSENAL)

Federation Deserters (RIMSENAL) mod preview for RimWorld

The Eight of you lie awake in your quarters, ever nervous that your escape plans might be discovered by the "peacekeepers" who took you all from your homes and forced you into service.

The Eight of you lie awake in your quarters, ever nervous that your escape plans might be discovered by the "peacekeepers" who took you all from your homes and forced you into service.

The uncomfortable bunks you lie in rattle as the ship leaves the atmosphere, as soon as the rattle stops you know its time to put the plan into motion its all or nothing, so as planned you grab the little gear you managed to stash and make for the escape pods, just as you reach the pods and hastily clamber inside you hear alarms rise across the ship.

You've been discovered missing, And deserters arent treated kindly in the federation, in a panic you hit the release to the escape pod before everyone is inside, good job you did too as soon you hear the rifle fire echoing in the corridor outside amidst blood curdling screams, the blast doors trigger, the pod releases and the 4 that remain hurtle towards the desolate world below, but you arent safe yet,

they are coming...

Your faction will be a New Arrivals.
Start with 4 people, chosen from 8.
Your people will be at most 30 years old.
Start with research: Machining
Start with research: Gun turrets
Start with research: Gunsmithing
Start with research: Battery

Incident created:
-Enemy raid

Start with:
-Silver x800
-Packaged survival meal x50
-Medicine x30
-Component x30
-Auxiliary pistol x2
-Carbine
-Makeshift crucible rifle
-Carbon jumpsuit x4
-Tactical helmet x2
-Tactical vest x2
-Steel x450
-Wood x300

Map is scattered with:
-Ship chunk x3
-Steel x720
-Packaged survival meal x7

Tags

  • scenario