// Management · RimWorld Mod

Flavor Text

Want something that adds the flair of food mods without the overload of tons of specific recipes?

Want something that adds the flair of food mods without the overload of tons of specific recipes? Here's a little bit of text that adds thematic flavor without actually changing any mechanics. This mod reads the ingredients in a meal and outputs a unique "flavor" name for that ingredient combination. Instead of watching your colonists munch on "Simple Meal: berries, eggs, milk", they'll enjoy "berry custard", "cannibal stroganoff", "red lentil tacos", "cat wontons" and many more: currently at 930 and counting.

The mod will incorporate meals and ingredients from other mods into its naming system, using both vanilla and modded flavor names. This happens dynamically and works with nearly all food mods right out of the box.

Food Texture Variety features additional compatibility via matching Flavor Text names to FTV textures.

Simplified Chinese Localization: 简体中文汉化
Simplified Chinese Patch: 简体中文补丁 outdated

This mod is safe to be added or removed from a save.

Outside of mods that do the exact same thing, Flavor Text is compatible with any food mod. And I mean ANY. The usual set of mods I test it with before release includes:
- Food Texture Variety (series)
- RimCusine 2 Core (Continued)
- VGP Vegetable Garden
- VGP More Veggies
- VV: New Harvest
- Kit's Brazilian Crops (Continued)
- Optimization: Meats - C# Edition
- Faction: V.O.I.D.
- Medieval Overhaul
- Variety Matters Redux
- More Tree Products
- More Plant Products
- More Animal Products
- Common Sense
- Vanilla Expanded
--- Plants
--- More Plants
--- Fishing
--- Mushrooms
--- Succulents
--- Cooking
--- Soups
--- Stews
--- Sushi (ignores sushi)
--- Haute (ignores Haute meals)
--- Brewing
--- Food Variety
- Alpha Crafts

If a mod adds a lot of new meals, you may wish to disable "Dynamic Meal Incorporation" to avoid Flavor Text thinking their names should change.

Preview image by JessicaCane34