Flax and Fabrics
This mod adds the flax plant, which produces linen, and a new workshop the loom for producing different fabric types.
This mod adds the flax plant, which produces linen, and a new workshop the loom for producing different fabric types.
It was inspired by textiles+, which the original author hasn't touched in some time, and I've taken my own spin on things.
Flax grows twice as fast as cotton, and has half as much yield. Overall this causes flax to require more work than cotton, but the fabric is of a higher quality.
Linen is harvested from flax plants. It is slightly tougher than cloth and cools better than cloth.
There is a new research to create a loom (under the research tab "Iron Scruff Mods"), which has complex clothing as a prerequisite.
The loom is a 1x2 crafting station where four new fabrics can be created. Most require a significant amount of work, but not too much extra material. All of the fabrics below can be made with either cloth or linen.
Denim is physically tough. it provides more protection than most other fabrics, but is about as good as cloth for temperature regulation.
Corduroy is slightly less tough than denim, but prettier and more valuable. The process to make corduroy in real life requires glue, which is abstracted to requiring meat in this mod.
Velvet is warm, heavy, and valuable. It takes a decent amount of work to make. It is not as tough or warm as other fabrics available, but it is quality.
Lace has virtually no protection, and is quite delicate. It takes a decent amount of work to make. It breathes well, thus is nice for warmer climates, but its pretty much useless on the rim. What makes it interesting is that it is quite valuable and pretty, traders that will buy it will pay a decent amount.
None of these fabrics are better than hyperweave, they are here to add (hopefully balanced) variety to the game.
For version 1.4.