// Management · RimWorld Mod

Food Restriction Eleven

Adds default restrictions for Food, Drug, and Outfit policies at start of game.

Adds default restrictions for Food, Drug, and Outfit policies at start of game.

(No more forgetting to change the policies until you notice your pawns pigging out on a corpse and complaining about tattered apparel!) Policies will be set at the start of each game. Yes, there are policy import mods that can help achieve the same thing. This is just a few less steps, as all you need to do is start the game and go. This mod was developed for my personal play. So, all policies are set to how I like them. Suggestions for mod compatibility will be considered but changing the parameters of the policies will not.

With this mod current defaults will be:

Food Allow Rotten - False (Seriously, why would that be true by default???) Allow food with human meat - False Allow food with Insect Meat - False Meals with preferability "Meal Awful" or below - False (Exceptions for Insect Jelly, Nutrient Paste, Pemmican, Survival Pack, Chocolate) Food meant for animals - False Corpses or Natural Organs - False Plants - False Plant Matter(that is not a crop) - False Raw Meat - False Fertilized Eggs - False Clothing Tainted - False Less than 51% - False Drugs Beer - 1/day, if Mood below 70% Smokeleaf - 1/day if Mood below 70% Psychite Tea - 1/every 2 days if Mood below 60% Penocycyline - 1/every 5 days Hard drugs - False Added Drug Policy Support for the following mods: Rimmunizations(forked) Apothecary (Continued) Zen Garden Plus Vanilla Cooking Expanded Medicines+ (Forked) Rimstro Mechanite Forge Pawnmorpher Expanded Rims Biomes! Caveworld Flora Unleashed Mia Mia Mate Argentinian Mate Tropi Rainforest Mod (Continued) VGP Vegetable Garden VGP Garden Medicine Argón's Tribal Medicine Remedies RimFortress: Dwarven Plants Obsidia Expansion Underground Food Blueberries Time-release antidepressants Ghost Gear (Continued) Mi Ko-fi page if you feel like contributing: https://ko-fi.com/velcroboy