- ABOUT - Fragile Armor mod is great, but its maximum debuff value isn't enough in OP environments.
- ABOUT -
Fragile Armor mod is great, but its maximum debuff value isn't enough in OP environments.
With a simple patch, I've significantly increased this maximum value, allowing you to pull off giant-killings on even stronger enemies.Be careful, though: this also applies to allies, so your invincible soldier could be torn to pieces by a blaster barrage.
- EXTERNAL LINKS -
- :: skeb ::
https://skeb.jp/@natunosita
Commission reception window with intermediary
- :: bluesky ::
https://bsky.app/profile/natunosita.bsky.social
Twitter-like SNS (current my main base)
As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh
- INTRODUCTION - The Trait Extraction and Injection MOD's Trait Extractor is great, but in the early stages you can't get it at all, but in the late stages you can suddenly mass produce it, so the balance seems extreme.
Version: 1.95 A little mod that adds eight carefully balanced turret variations, each unique in its own way while matching the vanilla art style. Original by Marn, updated to 1.1 and 1.2 by legodude17. I only made a couple very small changes to make it function in 1.1, all credit
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds of fortifications to prot
Version: 1.8.5 Made for RimWorld A17 This is the official updated version of More Vanilla Turrets. A little mod that adds more turret variations with the attempt to keep their vanilla art style along with some careful balancing. IMPORTANT! *Its highly recommended to avoid using n